Timo Eberl Timo
  • Joined on 2024-09-12
Timo pushed to main at Spielwiese/grass-rendering-prototype 2025-08-31 18:48:08 +02:00
b35f8bd478 curved normals and some other stuff. lighting is done, but looks bad still
3b1f2d4073 fix normals
10f57041f9 correct winding order + cleanup
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Timo pushed to main at Spielwiese/grass-rendering-prototype 2025-08-31 13:28:22 +02:00
a3d689bbb2 Remove sky stuff
Timo pushed to main at Spielwiese/grass-rendering-prototype 2025-08-28 18:08:08 +02:00
e298385366 fix i.worldPos
Timo pushed to main at Spielwiese/grass-rendering-prototype 2025-08-28 17:41:38 +02:00
0293a920ef comments
Timo pushed to main at Spielwiese/grass-rendering-prototype 2025-08-28 17:29:06 +02:00
d6c0048271 Update LODs in Editor
Timo pushed to main at Spielwiese/grass-rendering-prototype 2025-08-28 14:26:57 +02:00
6152e1fc1a remove .vsconfig and put it in gitignore
Timo pushed to main at Spielwiese/grass-rendering-prototype 2025-08-07 18:21:20 +02:00
2b63617f65 Upgrade project to Unity 2022.3.62f1
Timo pushed to main at Spielwiese/grass-rendering-prototype 2024-10-04 18:18:59 +02:00
5c2d0c7260 Smooth LOD transition (density and blade detail) + finetuning
dce3637ad6 Add LOD 3
f5de2988d0 Smooth LOD transition setup (only color) + Material variants + more stuff lol
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Timo pushed to main at Spielwiese/grass-rendering-prototype 2024-09-30 23:08:49 +02:00
794125696f Optimize LOD checks