13 lines
407 B
C#
13 lines
407 B
C#
using System;
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using UnityEngine;
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[RequireComponent(typeof(MeshRenderer)), RequireComponent(typeof(MeshFilter))]
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public class GrassChunk : MonoBehaviour {
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private void OnDrawGizmos() {
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Gizmos.color = new Color(1f, 0.7f, 0f, 0.5f);
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var meshRenderer = GetComponent<MeshRenderer>();
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var bounds = meshRenderer.bounds;
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Gizmos.DrawWireCube(bounds.center, bounds.size);
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}
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}
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