%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &3308125864443600182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7204760119229604174} - component: {fileID: 360500368156439639} - component: {fileID: 733336674874435875} - component: {fileID: 1720812957132157552} m_Layer: 0 m_Name: GrasChunk m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7204760119229604174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3308125864443600182} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &360500368156439639 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3308125864443600182} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5b944ea6fc62a9642b1d2d2bfa42d1cc, type: 3} m_Name: m_EditorClassIdentifier: grasFeld: {fileID: 0} pos: {x: 0, y: 0} DebugGrasTextur: {fileID: 0} hasChanged: 0 myLOD: 3 childChunks: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} materials: - {fileID: 2100000, guid: d979d9bbf3760d948a452ba192cbf563, type: 2} - {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2} - {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2} - {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2} LOD_a: {fileID: 0} LOD_b: {fileID: 0} doUpdate: 0 --- !u!23 &733336674874435875 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3308125864443600182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1cd7df4d77cf1ae40ad59a15c2769be9, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1720812957132157552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3308125864443600182} m_Mesh: {fileID: 0}