Remove sky stuff
This commit is contained in:
parent
e298385366
commit
a3d689bbb2
@ -14983,7 +14983,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 90233674}
|
||||
m_Mesh: {fileID: 1116240434}
|
||||
m_Mesh: {fileID: 1781571828}
|
||||
--- !u!23 &90233677
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -14992,7 +14992,7 @@ MeshRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 90233674}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
@ -15004,7 +15004,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
- {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -35287,7 +35287,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 238904230}
|
||||
m_Mesh: {fileID: 889202062}
|
||||
m_Mesh: {fileID: 1209418183}
|
||||
--- !u!23 &238904233
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -35308,7 +35308,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -51631,7 +51631,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 346939760}
|
||||
m_Mesh: {fileID: 1221698654}
|
||||
m_Mesh: {fileID: 687221521}
|
||||
--- !u!23 &346939763
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -51640,7 +51640,7 @@ MeshRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 346939760}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
@ -51652,7 +51652,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
- {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -69694,7 +69694,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 462934790}
|
||||
m_Mesh: {fileID: 1420238109}
|
||||
m_Mesh: {fileID: 1506421826}
|
||||
--- !u!23 &462934793
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -69703,7 +69703,7 @@ MeshRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 462934790}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
@ -69715,7 +69715,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
- {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -74080,7 +74080,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 498600234}
|
||||
m_Mesh: {fileID: 1142488810}
|
||||
m_Mesh: {fileID: 904888264}
|
||||
--- !u!23 &498600237
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -74101,7 +74101,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -84449,7 +84449,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 577417894}
|
||||
m_Mesh: {fileID: 1253277976}
|
||||
m_Mesh: {fileID: 663755680}
|
||||
--- !u!23 &577417897
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -84470,7 +84470,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -86150,7 +86150,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 584577491}
|
||||
m_Mesh: {fileID: 871925010}
|
||||
m_Mesh: {fileID: 1763455613}
|
||||
--- !u!23 &584577494
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -86159,7 +86159,7 @@ MeshRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 584577491}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
@ -86171,7 +86171,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
- {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -93590,7 +93590,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 636344957}
|
||||
m_Mesh: {fileID: 850473257}
|
||||
m_Mesh: {fileID: 352436139}
|
||||
--- !u!23 &636344960
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -93611,7 +93611,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -112719,7 +112719,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 773380413}
|
||||
m_Mesh: {fileID: 658220888}
|
||||
m_Mesh: {fileID: 755271470}
|
||||
--- !u!23 &773380416
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -112740,7 +112740,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -114306,7 +114306,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 787427247}
|
||||
m_Mesh: {fileID: 1490227190}
|
||||
m_Mesh: {fileID: 475689305}
|
||||
--- !u!23 &787427250
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -114315,7 +114315,7 @@ MeshRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 787427247}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
@ -114327,7 +114327,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
- {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -114414,7 +114414,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 789985202}
|
||||
m_Mesh: {fileID: 145658542}
|
||||
m_Mesh: {fileID: 1015590501}
|
||||
--- !u!23 &789985205
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -114435,7 +114435,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -116496,7 +116496,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 808969240}
|
||||
m_Mesh: {fileID: 1370744454}
|
||||
m_Mesh: {fileID: 557526793}
|
||||
--- !u!23 &808969243
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -116505,7 +116505,7 @@ MeshRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 808969240}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
@ -116517,7 +116517,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
- {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -119124,7 +119124,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 830926066}
|
||||
m_Mesh: {fileID: 752700172}
|
||||
m_Mesh: {fileID: 1011258362}
|
||||
--- !u!23 &830926069
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -119145,7 +119145,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -123675,7 +123675,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 859508517}
|
||||
m_Mesh: {fileID: 1535435504}
|
||||
m_Mesh: {fileID: 869348275}
|
||||
--- !u!23 &859508520
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -123684,7 +123684,7 @@ MeshRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 859508517}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
@ -123696,7 +123696,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
- {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -124608,7 +124608,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 862437024}
|
||||
m_Mesh: {fileID: 1973683947}
|
||||
m_Mesh: {fileID: 271122022}
|
||||
--- !u!23 &862437027
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -124629,7 +124629,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -133665,7 +133665,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 921841283}
|
||||
m_Mesh: {fileID: 272372729}
|
||||
m_Mesh: {fileID: 547844536}
|
||||
--- !u!23 &921841286
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -133674,7 +133674,7 @@ MeshRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 921841283}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
@ -133686,7 +133686,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
- {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -136598,7 +136598,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 942140413}
|
||||
m_Mesh: {fileID: 601687339}
|
||||
m_Mesh: {fileID: 1671461130}
|
||||
--- !u!23 &942140416
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -136619,7 +136619,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -171287,7 +171287,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1184864925}
|
||||
m_Mesh: {fileID: 1842110855}
|
||||
m_Mesh: {fileID: 116625671}
|
||||
--- !u!23 &1184864928
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -171296,7 +171296,7 @@ MeshRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1184864925}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
@ -171308,7 +171308,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
- {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -171560,7 +171560,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1186762702}
|
||||
m_Mesh: {fileID: 1116676414}
|
||||
m_Mesh: {fileID: 811416661}
|
||||
--- !u!23 &1186762705
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -171581,7 +171581,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -171998,7 +171998,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1188818393}
|
||||
m_Mesh: {fileID: 1034374045}
|
||||
m_Mesh: {fileID: 932024252}
|
||||
--- !u!23 &1188818396
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -172019,7 +172019,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -176936,7 +176936,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1229489200}
|
||||
m_Mesh: {fileID: 547905413}
|
||||
m_Mesh: {fileID: 1790509331}
|
||||
--- !u!23 &1229489203
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -176957,7 +176957,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -180884,7 +180884,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1252991245}
|
||||
m_Mesh: {fileID: 474141185}
|
||||
m_Mesh: {fileID: 659750507}
|
||||
--- !u!23 &1252991248
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -180905,7 +180905,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -181982,7 +181982,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1259718493}
|
||||
m_Mesh: {fileID: 426043794}
|
||||
m_Mesh: {fileID: 773094812}
|
||||
--- !u!23 &1259718496
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -182003,7 +182003,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -191414,7 +191414,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1314535846}
|
||||
m_Mesh: {fileID: 322926976}
|
||||
m_Mesh: {fileID: 671083140}
|
||||
--- !u!23 &1314535849
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -191435,7 +191435,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -206996,7 +206996,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1430497980}
|
||||
m_Mesh: {fileID: 16904396}
|
||||
m_Mesh: {fileID: 1226309064}
|
||||
--- !u!23 &1430497983
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -207005,7 +207005,7 @@ MeshRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1430497980}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
@ -207017,7 +207017,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
- {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -210341,7 +210341,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1449322683}
|
||||
m_Mesh: {fileID: 1922265943}
|
||||
m_Mesh: {fileID: 447456844}
|
||||
--- !u!23 &1449322686
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -210362,7 +210362,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -227294,7 +227294,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1569035941}
|
||||
m_Mesh: {fileID: 164772976}
|
||||
m_Mesh: {fileID: 38118574}
|
||||
--- !u!23 &1569035944
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -227315,7 +227315,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2}
|
||||
- {fileID: 2100000, guid: d979d9bbf3760d948a452ba192cbf563, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -236948,7 +236948,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1643991362}
|
||||
m_Mesh: {fileID: 686178384}
|
||||
m_Mesh: {fileID: 1268476173}
|
||||
--- !u!23 &1643991365
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -236969,7 +236969,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2}
|
||||
- {fileID: 2100000, guid: d979d9bbf3760d948a452ba192cbf563, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -259496,7 +259496,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1786986290}
|
||||
m_Mesh: {fileID: 1690255161}
|
||||
m_Mesh: {fileID: 20114828}
|
||||
--- !u!23 &1786986293
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -259517,7 +259517,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -281051,7 +281051,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1937472215}
|
||||
m_Mesh: {fileID: 44190719}
|
||||
m_Mesh: {fileID: 843278902}
|
||||
--- !u!23 &1937472218
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -281072,7 +281072,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b747ca32ff9b8ee408e794d093cbdd54, type: 2}
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -290958,7 +290958,7 @@ Transform:
|
||||
m_GameObject: {fileID: 2016058935}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 13.21, y: 0, z: 6.07}
|
||||
m_LocalPosition: {x: 5.31, y: 0, z: 2.19}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
@ -303123,7 +303123,7 @@ MeshFilter:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2105141257}
|
||||
m_Mesh: {fileID: 875234253}
|
||||
m_Mesh: {fileID: 291130702}
|
||||
--- !u!23 &2105141260
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -303132,7 +303132,7 @@ MeshRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2105141257}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
@ -303144,7 +303144,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: ad7fd76c0f67ff04e8f51f21faf1739d, type: 2}
|
||||
- {fileID: 2100000, guid: 91fb1ec3cf2133a4b931798a8822d055, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
||||
@ -1,46 +0,0 @@
|
||||
Shader "Unlit/SkyColorTestShader"
|
||||
{
|
||||
SubShader
|
||||
{
|
||||
Pass
|
||||
{
|
||||
HLSLPROGRAM
|
||||
#pragma vertex vert
|
||||
#pragma fragment frag
|
||||
#include "UnityCG.cginc"
|
||||
|
||||
struct v2f {
|
||||
half3 worldRefl : TEXCOORD0;
|
||||
float4 pos : SV_POSITION;
|
||||
};
|
||||
|
||||
v2f vert (float4 vertex : POSITION, float3 normal : NORMAL)
|
||||
{
|
||||
v2f o;
|
||||
o.pos = UnityObjectToClipPos(vertex);
|
||||
// compute world space position of the vertex
|
||||
float3 worldPos = mul(unity_ObjectToWorld, vertex).xyz;
|
||||
// compute world space view direction
|
||||
float3 worldViewDir = normalize(UnityWorldSpaceViewDir(worldPos));
|
||||
// world space normal
|
||||
float3 worldNormal = UnityObjectToWorldNormal(normal);
|
||||
// world space reflection vector
|
||||
o.worldRefl = reflect(-worldViewDir, worldNormal);
|
||||
return o;
|
||||
}
|
||||
|
||||
fixed4 frag (v2f i) : SV_Target
|
||||
{
|
||||
// sample the default reflection cubemap, using the reflection vector
|
||||
half4 skyData = UNITY_SAMPLE_TEXCUBE(unity_SpecCube0, i.worldRefl);
|
||||
// decode cubemap data into actual color
|
||||
half3 skyColor = DecodeHDR (skyData, unity_SpecCube0_HDR);
|
||||
// output it!
|
||||
fixed4 c = 0;
|
||||
c.rgb = skyColor;
|
||||
return c;
|
||||
}
|
||||
ENDHLSL
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,9 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 633e3c163a26aee4395de6b81b1aae3b
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -1,83 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: SkyTest
|
||||
m_Shader: {fileID: 4800000, guid: 633e3c163a26aee4395de6b81b1aae3b, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 944161d6703f1e244a9216da9f82501b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Loading…
Reference in New Issue
Block a user